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Game AI: artificial intelligence for 3D path finding PROCEEDINGS ARTICLE published 2004 in 2004 IEEE Region 10 Conference TENCON 2004. |
Algorithm for finding geodesic path based on rotation tree PROCEEDINGS ARTICLE published August 2010 in 2010 3rd International Conference on Advanced Computer Theory and Engineering(ICACTE) |
Direction Finding of Maximum Likelihood Algorithm Using Artificial Bee Colony in the Impulsive Noise PROCEEDINGS ARTICLE published October 2010 in 2010 International Conference on Artificial Intelligence and Computational Intelligence |
Finding Closely Communicating Community Based on Ant Colony Clustering Model PROCEEDINGS ARTICLE published October 2010 in 2010 International Conference on Artificial Intelligence and Computational Intelligence |
The α-Reliable Mean-Excess Path Finding Model in Stochastic Networks PROCEEDINGS ARTICLE published 22 July 2010 in ICCTP 2010 |
Design and Implementation of a Path Finding Autonomous Robot System Using Multiple Sensors PROCEEDINGS ARTICLE published December 2010 in 2010 International Conference on Computational Intelligence and Software Engineering |
Neural network for finding optimal path in packet-switched network PROCEEDINGS ARTICLE published in 7th Seminar on Neural Network Applications in Electrical Engineering, 2004. NEUREL 2004. 2004 |
Achieving 100% success ratio in finding the delay constrained least cost path PROCEEDINGS ARTICLE published in IEEE Global Telecommunications Conference, 2004. GLOBECOM '04. |
Explaining Classification by Finding Response-Related Subgroups in Data PROCEEDINGS ARTICLE published June 2010 in 2010 11th ACIS International Conference on Software Engineering, Artificial Intelligence, Networking and Parallel/Distributed Computing |
Finding Location Using a Particle Filter and Histogram Matching BOOK CHAPTER published 2004 in Lecture Notes in Computer Science |
Application of Maintaining the Shortest Path Method in the Game Map Path-Finding PROCEEDINGS ARTICLE published September 2010 in 2010 International Conference on Computational Aspects of Social Networks |
Finding the Most Similar Concepts in Two Different Ontologies BOOK CHAPTER published 2004 in MICAI 2004: Advances in Artificial Intelligence |
Application and implementation of a* algorithm in picture matching path-finding PROCEEDINGS ARTICLE published October 2010 in 2010 International Conference on Computer Application and System Modeling (ICCASM 2010) |
Statistics-based direction finding for training vowels PROCEEDINGS ARTICLE published 4 October 2004 in Interspeech 2004 |
A constraint-based solver for the military unit path finding problem PROCEEDINGS ARTICLE published 11 April 2010 in Proceedings of the 2010 Spring Simulation Multiconference |
A time competitive heterogeneous multi robot path finding algorithm PROCEEDINGS ARTICLE published October 2010 in 2010 IEEE/RSJ International Conference on Intelligent Robots and Systems |
A Backup Path Finding Scheme Using One-Hop Search in Ad Hoc Networks PROCEEDINGS ARTICLE published August 2010 in 2010 4th International Conference on Multimedia and Ubiquitous Engineering |
Finding an optimal learning path in dynamic curriculum sequencing with flow experience PROCEEDINGS ARTICLE published December 2010 in 2010 International Conference on Computer Applications and Industrial Electronics |
Travel Time Reliability-Based Optimal Path Finding PROCEEDINGS ARTICLE published 2010 in 2010 Third International Joint Conference on Computational Science and Optimization |
A particular method for the shortest path finding of mobile robots PROCEEDINGS ARTICLE published May 2010 in 2010 The 2nd International Conference on Industrial Mechatronics and Automation |